Are you an Android developer? Are you having difficulty with a good design for your application? Don’t worry, boys and girls – Android Police has teamed up with Wiley to donate 10 copies of Android Design Patterns: Interaction Design Solutions for Developers.
Vaqueiro Ferreira Filho
Vu Viet Anh
This book is a must read for Android developers at all levels and will help achieve specific goals:
1. Use effective Android UI design templates:
- Identify the right design approaches to use for specific situations.
- Avoid anti-patterns and mobile design dead ends.
- Create an intuitive, enjoyable and stimulating experience for your customers.
- Build usable, enjoyable and modern Android 4.x apps.
2. Design consistent brand experiences across all touch platforms:
- Understand the main differences between the main operating systems today: iOS, Android 4, Android 2.3.
- Take full advantage of unique features and native controls to get the most out of Android 4.x.
- Recognize when the “build once, deploy everywhere” method works and when it is a great recipe for poor applications.
3. Celebrate Android Fragmentation:
- Apply a practical and ergonomic approach to solving Android fragmentation.
- Design and support Android on 3,997 Android devices, separate screen sizes and resolutions (ref).
- Know which devices to test and which to ignore.
4. Take advantage of the latest trends and technologies:
- Design with responsive design, augmented reality, voice search, GPS locator, QR and NFC codes.
- Use natural multi-touch and accelerometer gestures to “dissolve into behavior” your design.
- Prototype and test interface transitions using inexpensive, practical and efficient strategies.
- Create the right user interface for each type of device; adapt your application to 7 and 10 inch tablets.
5. Build and test your designs with efficient and inexpensive prototypes:
- Be inspired by the wireframe structures of hand drawn sticky notes that accompany almost any design.
- Use the model of light guerrilla user testing strategies that work in the real world.
- Use detailed case studies of what works and what doesn’t.
- Use Android interpretations of excellent ideas from other mobile operating systems.
- Put specialized design patterns to work from the chapters on mobile banking and tablet design.
- Push the boundaries with experimental models that explore the cutting edge of Android design.
Yeah – all of that. If you want to throw your name in the hat to win a copy, just answer this:
Post your Android design question – the best questions earn a copy of Greg’s book.
Greg will personally commit to answering these questions for 30 minutes each day until the contest ends, so be serious – ask thoughtful and realistic questions. That being said, please do not post any coding questions. Instead, here’s a list of some good options (these are examples; ask your own question please):
What’s the best way to design drag and drop?
Do I have to ask people to register in my mobile app to save their history?
I have a calendar app – what’s the best way to design a date and time picker?
What’s the best way to help users choose from a long list (like a country)?
Do I have to have a welcome animation?
I do X: do I have to have a tutorial?
How to set up a tutorial for a particular gesture that I would like to have?
What is the difference in the design for tablets and mobiles?
And anything specific – something that I can ideally post a screenshot or hand-drawn wireframe of the book (there are over 100 of them) and mention the page numbers is great.
And that’s basically it. This one will last a week, so it’s over Tuesday July 16 at 11:59 p.m. PT. After that, we will select the best questions and notify the winners.
Including Android 12’s new alarm and notification sound
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