Win one of ten Android design template books from Wiley and Android Police


Are you an Android developer? Are you having difficulty with a good design for your application? Don’t worry, boys and girls – Android Police has teamed up with Wiley to donate 10 copies of Android Design Patterns: Interaction Design Solutions for Developers.



  • Ejik

  • David W

  • Ron Lamb

  • bertraze

  • principal Aymard

  • Vaqueiro Ferreira Filho

  • kerjani

  • Roshan Karki

  • Vu Viet Anh

  • Antoine Restino


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This book is a must read for Android developers at all levels and will help achieve specific goals:


1. Use effective Android UI design templates:

  • Identify the right design approaches to use for specific situations.
  • Avoid anti-patterns and mobile design dead ends.
  • Create an intuitive, enjoyable and stimulating experience for your customers.
  • Build usable, enjoyable and modern Android 4.x apps.

2. Design consistent brand experiences across all touch platforms:

  • Understand the main differences between the main operating systems today: iOS, Android 4, Android 2.3.
  • Take full advantage of unique features and native controls to get the most out of Android 4.x.
  • Recognize when the “build once, deploy everywhere” method works and when it is a great recipe for poor applications.

3. Celebrate Android Fragmentation:

  • Apply a practical and ergonomic approach to solving Android fragmentation.
  • Design and support Android on 3,997 Android devices, separate screen sizes and resolutions (ref).
  • Know which devices to test and which to ignore.

4. Take advantage of the latest trends and technologies:

  • Design with responsive design, augmented reality, voice search, GPS locator, QR and NFC codes.
  • Use natural multi-touch and accelerometer gestures to “dissolve into behavior” your design.
  • Prototype and test interface transitions using inexpensive, practical and efficient strategies.
  • Create the right user interface for each type of device; adapt your application to 7 and 10 inch tablets.

5. Build and test your designs with efficient and inexpensive prototypes:

  • Be inspired by the wireframe structures of hand drawn sticky notes that accompany almost any design.
  • Use the model of light guerrilla user testing strategies that work in the real world.
  • Use detailed case studies of what works and what doesn’t.
  • Use Android interpretations of excellent ideas from other mobile operating systems.
  • Put specialized design patterns to work from the chapters on mobile banking and tablet design.
  • Push the boundaries with experimental models that explore the cutting edge of Android design.

Yeah – all of that. If you want to throw your name in the hat to win a copy, just answer this:


Post your Android design question – the best questions earn a copy of Greg’s book.


Greg will personally commit to answering these questions for 30 minutes each day until the contest ends, so be serious – ask thoughtful and realistic questions. That being said, please do not post any coding questions. Instead, here’s a list of some good options (these are examples; ask your own question please):



What’s the best way to design drag and drop?


Do I have to ask people to register in my mobile app to save their history?


I have a calendar app – what’s the best way to design a date and time picker?


What’s the best way to help users choose from a long list (like a country)?


Do I have to have a welcome animation?


I do X: do I have to have a tutorial?


How to set up a tutorial for a particular gesture that I would like to have?


What is the difference in the design for tablets and mobiles?


And anything specific – something that I can ideally post a screenshot or hand-drawn wireframe of the book (there are over 100 of them) and mention the page numbers is great.



And that’s basically it. This one will last a week, so it’s over Tuesday July 16 at 11:59 p.m. PT. After that, we will select the best questions and notify the winners.


Good luck!



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